Trust
What Arbiter does, what runs on your machine, what reaches our server, and the lines it will not cross. A plain description of how the tool works, not legal advice.
The short version
Arbiter does not automate the game. No botting, no auto-trading, no clicking, no input injection, no reading game memory. Every trade is read by you and executed by you, by hand. The tool does math; you decide and you trade.
What the tool actually does
1. Your reads → your verdict
The client reads the trade in front of you (optical character recognition of your own screen, the same pixels you are already looking at) and sends that read to our server, which returns the verdict against the current market.
We do not hook the game, inspect its process, or read its memory.
If you switch on map auto-tracking for the Loot Valuer, the client follows the game's
plain-text event log (Client.txt) to notice when you return to your hideout. Arbiter only
reads that file, never writes to it, only while the feature is on, and nothing from it leaves your
machine.
2. The discovery radar
A broad market scan (movers, spreads, cross-hub mispricing, underprice watch) surfaced in the dashboard. Discovery points you at where to look; the verdict on your own read decides whether to act.
What leaves your machine: the complete list
The client sends the following to the server to run the service:
- your Arbiter sign-in token;
- the market read in front of you (want / have / ratio, plus the order book if it is on screen), sent to compute your verdict;
- your recent OCR observations (market, rate, time), sent so the server can build your Flip Calculator from your own browsing and check the best currency to sell in.
What stays on your machine, always
- Images. Inventory screenshots for the Loot Valuer are processed locally; no capture, crop, or screenshot is ever uploaded.
- Your config, file paths, worth-it bar, and game-log path.
- Loot corrections and saved maps.
What we do and don't do with your data
Your reads and observations are stored under your account and used to run and improve Arbiter, including its market data and features. We don't sell them or share your individual reads with third parties.
Where market data comes from
Public market-data APIs, polled within their published rate limits. We do not scrape the website, drive the trade UI, or circumvent any access control or rate limit. Where an official API program exists, we apply for it and follow its terms.
Freshness tiers
Free sees the previous snapshot; Pro sees the latest. The age shown on any snapshot is its real age.
Privacy
- Account data is limited to what authentication and billing require. Payment is handled by Stripe; card details never touch our servers.
- Your reads and observations live under your account; ask us and we delete your account and its data.
- The desktop app collects no usage telemetry today; if that ever changes, it will be privacy-respecting and aggregate.
What we will not do
- Automate, bot, or inject input into the game.
- Read game memory or hook its process. (The one game file we read is the plain-text
Client.txtevent log, read-only, for the map auto-tracking you switch on.) - Upload images from your machine.
- Sell or share your individual reads with third parties.
- Scrape around, or circumvent, any source's access controls or rate limits.
- Show stale data as fresh.
Contact
Ask in the Discord, or email [email protected]. Both reach the developer directly.